[2021.12.20] Christmas Update

kingfishrman

Bronze Poster
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Joined
Jun 2, 2021
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  1. Added Pet Vorki (non combat pet)
  2. Christmas Boss added.
  3. Event boss spawns after 10k damage to any monster in FP.
  4. Christmas Quest can be started in Edgeville by talking to Santa.
  5. Prestige increases damage to Monsters. 5% for prestige one, 7% for prestige two, 10% for prestige three. Damage Mod might be adjusted in the future.
  6. Cleaned up code.
  7. Updated OSRS Revision to 202 - Fixed Dark infinity robes turning into ancient armor.
  8. Added newest Model header for latest OSRS models
  9. Added Yo-yo animations. Added Marionette animations/graphics.
  10. Added Ice Strykewyrm Teleport to the Teleport Interface.
  11. Added Avernic defender to Raids 1 drop table. Rate is the same as the Scythe of Vitur.
  12. Fixed Nightmare staff special attack bug when player has no more spec energy.
  13. Added green santa hat.
  14. Rewrote Morphing Rings code to remove redundant code all over the place.
  15. Cheaphaxed 667 animations, where the 2h sword animation flickers.
  16. Fixed all pets nulling when teleporting very far.
  17. Fixed Magic Max hit resetting for the Nightmare staff special attacks.
  18. Moved Nightmare event boss as a Wilderness boss that spawns 50/50 with wildywyrm.
  19. Added Zaryte Crossbow. Not yet added ingame, as it needs to be tested, and waiting on OSRS to release their version of the crossbow, so i can match their functionality. At the moment i made it 10% increase in damage and accuracy for the bolt specs. Also, if successful spec hit, then it will apply the bolt effect 100% of the time.
  20. Added basic functionality for Ancient Godsword.
  21. Added Nexling pet to Nex. Rate is 1/3000.
  22. Fixed Halloween and checkered p'hat recoloring due to model changes on osrs revision 202.
  23. Client updated to 5.1

    Great work Lesik on the updates
 
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